Overview

This guide covers the core abilities and responsibilities for each Phantom Job in the Forked Tower: Magic. Each job has specific roles in boss encounters, traversal sections, or both. Refer to your job's section below for detailed usage notes.

Knight

  • Pray
    • A 30-minute buff that decreases party damage taken by 10%. Use at any available crystals.

Bard

  • Romeo's Ballad
    • Use when the Tower Slimes have all begun casting during the Storm Generators Mini-Boss.
  • Hero's Rime
    • Use during 2-minute burst windows.
  • Offensive Aria
    • Keep active at all times outside of 2-minute burst windows.

Time Mage

  • Slowga
    • Apply to all trash packs to slow their cast times. This is your primary priority.
  • Dispel
    • Required on specific enemies to remove buffs that would otherwise cause a wipe.

Thief

  • Trap Detection
    • Reveals hidden traps in Lower Passages and Central Mezzanine.
      ℹ In some cases, Phantom Rangers may choose to blind-snipe traps instead. Your raid leader will inform you if this applies.
  • Lockpicker
    • A passive trait that allows you to open select locked doors throughout the Tower.

Ranger

  • Occult Falcon
    • Use to safely disarm traps in Lower Passages and Central Mezzanine.
      ⚠ Only disarm when it is safe to do so. If the raid leader calls to hold, do not disarm.

Samurai

  • Iainuki
    • Use on trash packs for a chance to instantly kill enemies.
    • Keep on cooldown during boss encounters for its high damage output.
  • Zeninage
    • Keep on cooldown during boss encounters. This is an extremely potent ability and will account for the majority of your damage.

Cannoneer

  • Phantom Fire
    • Use on trash packs for a chance to instantly kill enemies.
  • Silver Cannon
    • Keep active on the boss at all times to increase their damage taken. This is a significant gain for the raid.
      ℹ Does not stack with Dancer's Mesmerize.

Dancer

  • Quickstep
    • A 30-minute buff that increases party damage by 2%. Use at any available crystals.
  • Mesmerize
    • Keep active on the boss at all times to increase their damage taken. This is a significant gain for the raid.
      • This also applies a 40% damage reduction on the boss for 4 seconds. This is highly recommended to have during The Index.
    • ℹ Does not stack with Cannoneer's Silver Cannon.

Mystic Knight

  • Blazing Spellblade
    • Keep active on the boss at all times to increase their damage taken. This is a significant gain for the raid.
      ℹ Stacks with Cannoneer's Silver Cannon and Dancer's Mesmerize.

Chemist/White Mage

  • Revive / Occult Raise
    • The only means of raising fallen players inside the Forked Tower. Reviving the dead should always be your top priority.

We will usually mark Chemists and White Mages in other parties with Attack markers Attack marker. These macros will make it easier to raise them as it is quite important that they are alive. If multiple Attack targets are dead, it will target the first one until it stops being a valid Revive target.

Chemist Revive Macro
/ac "Phantom Action III" <attack1>
/ac "Phantom Action III" <attack2>
/ac "Phantom Action III" <attack3>
/ac "Phantom Action III" <attack4>
/ac "Phantom Action III" <attack5>
/ac "Phantom Action III" <attack1>
/ac "Phantom Action III" <attack2>
/ac "Phantom Action III" <attack3>
/ac "Phantom Action III" <attack4>
/ac "Phantom Action III" <attack5>
/micon "Phantom Action III"
White Mage Occult Raise Macro
/ac "Phantom Action IV" <attack1>
/ac "Phantom Action IV" <attack2>
/ac "Phantom Action IV" <attack3>
/ac "Phantom Action IV" <attack4>
/ac "Phantom Action IV" <attack5>
/ac "Phantom Action IV" <attack1>
/ac "Phantom Action IV" <attack2>
/ac "Phantom Action IV" <attack3>
/ac "Phantom Action IV" <attack4>
/ac "Phantom Action IV" <attack5>
/micon "Phantom Action IV"

Black Mage

  • Occult Toad
    • Use on trash packs to temporarily turn them into Frogs. This prevents them from using attacks (except auto attacks) and reduces their damage dealt by 99%.