Overview

The Tower Curseclocks (commonly referred to as Clockwards) is the second puzzle of the Forked Tower. After activating the puzzle, you will have 3 minutes to solve it. Failing to solve it within the time limit will end the run and remove everyone from the Tower.

The Puzzle

The floor is made up of a large clock set to 0:00. Once you activate the puzzle, another large clock will appear before you in the air set to a specific target time. You must pull a specific series of Curseclocks to advance the ground clock until it matches the air clock.

Curseclocks spawn in an assortment of sizes, each setting the clock forward by a specific amount of time:

  • Clock Values:
    • Large: 3 Hours
    • Medium: 1 Hour
    • Small: 15 Minutes
    • Tiny: 5 Minutes
⚠ Do not use any large AoEs in this arena. You are likely to pull additional Curseclocks, which can easily ruin the puzzle solution. Stick strictly to your 1-2-3 single-target combo. If you are unsure whether an ability's radius is too large, do not use it.

Lockward

After a short duration, a Lockward add will spawn in the arena.

  • One of the tanks should grab the Lockward and tank it close to the middle to avoid pulling extra Curseclocks. It also periodically deals heavy raidwide damage, mitigate this as needed.
  • Killing the Lockward is not required; it despawns automatically once the puzzle is solved. The group should remain focused exclusively on pulling the correct Curseclocks.

Calculator

In case you need extra help solving the clock solution quickly, you can use the Calculator to see which Curseclocks need to be pulled.